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Painkiller Tribute

Goes without saying I am a huge fan of Painkiller by "People can Fly". I rarely get to model or texture environments these days but on occasion you gotta treat yourself ^^ This is based on the final room from the Painkillers second level "Atrium Complex". Every texture including the HUD and the gun were created by me but obviously with the intention of looking as authentic to the original as possible.
The original Painkiller made great use of high resolution light-maps this however is all dynamically lit because I simply dont have the patience for precalculation.